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H

Hallucination - Static variable in class bwapi.TechType
 
Hallucination2 - Static variable in class bwapi.Order
 
Halo_Rockets - Static variable in class bwapi.BulletType
 
Halo_Rockets - Static variable in class bwapi.WeaponType
 
Halt_Construction - Static variable in class bwapi.UnitCommandType
 
haltConstruction() - Method in class bwapi.Unit
Orders a SCV to stop constructing a structure.
haltConstruction(Unit) - Static method in class bwapi.UnitCommand
 
haltConstruction() - Method in class bwapi.Unitset
Orders a SCV to stop constructing a structure.
haltDistance() - Method in class bwapi.UnitType
Retrieves the unit's halting distance.
HarassMove - Static variable in class bwapi.Order
 
Harvest1 - Static variable in class bwapi.Order
 
Harvest2 - Static variable in class bwapi.Order
 
Harvest3 - Static variable in class bwapi.Order
 
Harvest4 - Static variable in class bwapi.Order
 
HarvestGas - Static variable in class bwapi.Order
 
hasCreep(int, int) - Method in class bwapi.Game
Checks if the given tile position has Zerg creep on it.
hasCreep(TilePosition) - Method in class bwapi.Game
Checks if the given tile position has Zerg creep on it.
hashCode() - Method in class bwapi.Color
 
hashCode() - Method in class bwapi.Pair
 
hashCode() - Method in class bwapi.Position
 
hashCode() - Method in class bwapi.TilePosition
 
hashCode() - Method in class bwapi.UnitCommand
 
hashCode() - Method in class bwapi.WalkPosition
 
hasNuke() - Method in class bwapi.Unit
Checks if the current unit is housing a Nuke.
hasPath(Position, Position) - Method in class bwapi.Game
Checks if there is a path from source to destination.
hasPath(Position) - Method in class bwapi.Unit
Using data provided by Starcraft, checks if there is a path available from this unit to the given target.
hasPath(Unit) - Method in class bwapi.Unit
 
hasPath(PositionOrUnit) - Method in class bwapi.Unit
 
hasPermanentCloak() - Method in class bwapi.UnitType
Checks if this unit type is permanently cloaked.
hasPower(int, int) - Method in class bwapi.Game
Checks if the given tile position if powered by an owned Protoss Pylon for an optional unit type.
hasPower(int, int, UnitType) - Method in class bwapi.Game
 
hasPower(TilePosition) - Method in class bwapi.Game
Checks if the given tile position if powered by an owned Protoss Pylon for an optional unit type.
hasPower(TilePosition, UnitType) - Method in class bwapi.Game
 
hasPower(int, int, int, int) - Method in class bwapi.Game
Checks if the given tile position if powered by an owned Protoss Pylon for an optional unit type.
hasPower(int, int, int, int, UnitType) - Method in class bwapi.Game
 
hasPower(TilePosition, int, int) - Method in class bwapi.Game
Checks if the given tile position if powered by an owned Protoss Pylon for an optional unit type.
hasPower(TilePosition, int, int, UnitType) - Method in class bwapi.Game
 
hasPowerPrecise(int, int) - Method in class bwapi.Game
Checks if the given pixel position is powered by an owned Protoss Pylon for an optional unit type.
hasPowerPrecise(int, int, UnitType) - Method in class bwapi.Game
 
hasPowerPrecise(Position) - Method in class bwapi.Game
Checks if the given pixel position is powered by an owned Protoss Pylon for an optional unit type.
hasPowerPrecise(Position, UnitType) - Method in class bwapi.Game
 
hasResearched(TechType) - Method in class bwapi.Player
Checks if the player has already researched a given technology.
hasUnitTypeRequirement(UnitType) - Method in class bwapi.Player
Verifies that this player satisfies a unit type requirement.
hasUnitTypeRequirement(UnitType, int) - Method in class bwapi.Player
 
Healing - Static variable in class bwapi.TechType
 
HealMove - Static variable in class bwapi.Order
 
height() - Method in class bwapi.UnitType
A macro for retrieving the height of the unit type, which is calculated using dimensionUp + dimensionDown + 1.
Hellfire_Missile_Pack - Static variable in class bwapi.WeaponType
 
Hellfire_Missile_Pack_Alan_Schezar - Static variable in class bwapi.WeaponType
 
Hellfire_Missile_Pack_Floor_Trap - Static variable in class bwapi.WeaponType
 
Hellfire_Missile_Pack_Wall_Trap - Static variable in class bwapi.WeaponType
 
Hero_Alan_Schezar - Static variable in class bwapi.UnitType
 
Hero_Aldaris - Static variable in class bwapi.UnitType
 
Hero_Alexei_Stukov - Static variable in class bwapi.UnitType
 
Hero_Arcturus_Mengsk - Static variable in class bwapi.UnitType
 
Hero_Artanis - Static variable in class bwapi.UnitType
 
Hero_Danimoth - Static variable in class bwapi.UnitType
 
Hero_Dark_Templar - Static variable in class bwapi.UnitType
 
Hero_Devouring_One - Static variable in class bwapi.UnitType
 
Hero_Edmund_Duke_Siege_Mode - Static variable in class bwapi.UnitType
 
Hero_Edmund_Duke_Tank_Mode - Static variable in class bwapi.UnitType
 
Hero_Fenix_Dragoon - Static variable in class bwapi.UnitType
 
Hero_Fenix_Zealot - Static variable in class bwapi.UnitType
 
Hero_Gantrithor - Static variable in class bwapi.UnitType
 
Hero_Gerard_DuGalle - Static variable in class bwapi.UnitType
 
Hero_Gui_Montag - Static variable in class bwapi.UnitType
 
Hero_Hunter_Killer - Static variable in class bwapi.UnitType
 
Hero_Hyperion - Static variable in class bwapi.UnitType
 
Hero_Infested_Duran - Static variable in class bwapi.UnitType
 
Hero_Infested_Kerrigan - Static variable in class bwapi.UnitType
 
Hero_Jim_Raynor_Marine - Static variable in class bwapi.UnitType
 
Hero_Jim_Raynor_Vulture - Static variable in class bwapi.UnitType
 
Hero_Kukulza_Guardian - Static variable in class bwapi.UnitType
 
Hero_Kukulza_Mutalisk - Static variable in class bwapi.UnitType
 
Hero_Magellan - Static variable in class bwapi.UnitType
 
Hero_Matriarch - Static variable in class bwapi.UnitType
 
Hero_Mojo - Static variable in class bwapi.UnitType
 
Hero_Norad_II - Static variable in class bwapi.UnitType
 
Hero_Raszagal - Static variable in class bwapi.UnitType
 
Hero_Samir_Duran - Static variable in class bwapi.UnitType
 
Hero_Sarah_Kerrigan - Static variable in class bwapi.UnitType
 
Hero_Tassadar - Static variable in class bwapi.UnitType
 
Hero_Tassadar_Zeratul_Archon - Static variable in class bwapi.UnitType
 
Hero_Tom_Kazansky - Static variable in class bwapi.UnitType
 
Hero_Torrasque - Static variable in class bwapi.UnitType
 
Hero_Unclean_One - Static variable in class bwapi.UnitType
 
Hero_Warbringer - Static variable in class bwapi.UnitType
 
Hero_Yggdrasill - Static variable in class bwapi.UnitType
 
Hero_Zeratul - Static variable in class bwapi.UnitType
 
HiddenGun - Static variable in class bwapi.Order
 
HideTrap - Static variable in class bwapi.Order
 
Hold_Position - Static variable in class bwapi.UnitCommandType
 
HoldPosition - Static variable in class bwapi.Order
 
holdPosition() - Method in class bwapi.Unit
Orders the unit to hold its position.
holdPosition(boolean) - Method in class bwapi.Unit
 
holdPosition(Unit) - Static method in class bwapi.UnitCommand
 
holdPosition(Unit, boolean) - Static method in class bwapi.UnitCommand
 
holdPosition() - Method in class bwapi.Unitset
Orders the unit to hold its position.
holdPosition(boolean) - Method in class bwapi.Unitset
 
Hover - Static variable in class bwapi.Order
 
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