- Hallucination - Static variable in class bwapi.TechType
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- Hallucination2 - Static variable in class bwapi.Order
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- Halo_Rockets - Static variable in class bwapi.BulletType
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- Halo_Rockets - Static variable in class bwapi.WeaponType
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- Halt_Construction - Static variable in class bwapi.UnitCommandType
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- haltConstruction() - Method in class bwapi.Unit
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Orders a SCV to stop constructing a structure.
- haltConstruction(Unit) - Static method in class bwapi.UnitCommand
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- haltConstruction() - Method in class bwapi.Unitset
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Orders a SCV to stop constructing a structure.
- haltDistance() - Method in class bwapi.UnitType
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Retrieves the unit's halting distance.
- HarassMove - Static variable in class bwapi.Order
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- Harvest1 - Static variable in class bwapi.Order
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- Harvest2 - Static variable in class bwapi.Order
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- Harvest3 - Static variable in class bwapi.Order
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- Harvest4 - Static variable in class bwapi.Order
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- HarvestGas - Static variable in class bwapi.Order
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- hasCreep(int, int) - Method in class bwapi.Game
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Checks if the given tile position has Zerg creep on it.
- hasCreep(TilePosition) - Method in class bwapi.Game
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Checks if the given tile position has Zerg creep on it.
- hashCode() - Method in class bwapi.Color
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- hashCode() - Method in class bwapi.Pair
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- hashCode() - Method in class bwapi.Position
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- hashCode() - Method in class bwapi.TilePosition
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- hashCode() - Method in class bwapi.UnitCommand
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- hashCode() - Method in class bwapi.WalkPosition
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- hasNuke() - Method in class bwapi.Unit
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Checks if the current unit is housing a Nuke.
- hasPath(Position, Position) - Method in class bwapi.Game
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Checks if there is a path from source to destination.
- hasPath(Position) - Method in class bwapi.Unit
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Using data provided by Starcraft, checks if there is a path available from this unit to the given target.
- hasPath(Unit) - Method in class bwapi.Unit
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- hasPath(PositionOrUnit) - Method in class bwapi.Unit
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- hasPermanentCloak() - Method in class bwapi.UnitType
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Checks if this unit type is permanently cloaked.
- hasPower(int, int) - Method in class bwapi.Game
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Checks if the given tile position if powered by an owned Protoss Pylon for an optional unit type.
- hasPower(int, int, UnitType) - Method in class bwapi.Game
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- hasPower(TilePosition) - Method in class bwapi.Game
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Checks if the given tile position if powered by an owned Protoss Pylon for an optional unit type.
- hasPower(TilePosition, UnitType) - Method in class bwapi.Game
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- hasPower(int, int, int, int) - Method in class bwapi.Game
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Checks if the given tile position if powered by an owned Protoss Pylon for an optional unit type.
- hasPower(int, int, int, int, UnitType) - Method in class bwapi.Game
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- hasPower(TilePosition, int, int) - Method in class bwapi.Game
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Checks if the given tile position if powered by an owned Protoss Pylon for an optional unit type.
- hasPower(TilePosition, int, int, UnitType) - Method in class bwapi.Game
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- hasPowerPrecise(int, int) - Method in class bwapi.Game
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Checks if the given pixel position is powered by an owned Protoss Pylon for an optional unit type.
- hasPowerPrecise(int, int, UnitType) - Method in class bwapi.Game
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- hasPowerPrecise(Position) - Method in class bwapi.Game
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Checks if the given pixel position is powered by an owned Protoss Pylon for an optional unit type.
- hasPowerPrecise(Position, UnitType) - Method in class bwapi.Game
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- hasResearched(TechType) - Method in class bwapi.Player
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Checks if the player has already researched a given technology.
- hasUnitTypeRequirement(UnitType) - Method in class bwapi.Player
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Verifies that this player satisfies a unit type requirement.
- hasUnitTypeRequirement(UnitType, int) - Method in class bwapi.Player
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- Healing - Static variable in class bwapi.TechType
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- HealMove - Static variable in class bwapi.Order
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- height() - Method in class bwapi.UnitType
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A macro for retrieving the height of the unit type, which is calculated using dimensionUp + dimensionDown + 1.
- Hellfire_Missile_Pack - Static variable in class bwapi.WeaponType
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- Hellfire_Missile_Pack_Alan_Schezar - Static variable in class bwapi.WeaponType
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- Hellfire_Missile_Pack_Floor_Trap - Static variable in class bwapi.WeaponType
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- Hellfire_Missile_Pack_Wall_Trap - Static variable in class bwapi.WeaponType
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- Hero_Alan_Schezar - Static variable in class bwapi.UnitType
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- Hero_Aldaris - Static variable in class bwapi.UnitType
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- Hero_Alexei_Stukov - Static variable in class bwapi.UnitType
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- Hero_Arcturus_Mengsk - Static variable in class bwapi.UnitType
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- Hero_Artanis - Static variable in class bwapi.UnitType
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- Hero_Danimoth - Static variable in class bwapi.UnitType
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- Hero_Dark_Templar - Static variable in class bwapi.UnitType
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- Hero_Devouring_One - Static variable in class bwapi.UnitType
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- Hero_Edmund_Duke_Siege_Mode - Static variable in class bwapi.UnitType
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- Hero_Edmund_Duke_Tank_Mode - Static variable in class bwapi.UnitType
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- Hero_Fenix_Dragoon - Static variable in class bwapi.UnitType
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- Hero_Fenix_Zealot - Static variable in class bwapi.UnitType
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- Hero_Gantrithor - Static variable in class bwapi.UnitType
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- Hero_Gerard_DuGalle - Static variable in class bwapi.UnitType
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- Hero_Gui_Montag - Static variable in class bwapi.UnitType
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- Hero_Hunter_Killer - Static variable in class bwapi.UnitType
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- Hero_Hyperion - Static variable in class bwapi.UnitType
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- Hero_Infested_Duran - Static variable in class bwapi.UnitType
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- Hero_Infested_Kerrigan - Static variable in class bwapi.UnitType
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- Hero_Jim_Raynor_Marine - Static variable in class bwapi.UnitType
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- Hero_Jim_Raynor_Vulture - Static variable in class bwapi.UnitType
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- Hero_Kukulza_Guardian - Static variable in class bwapi.UnitType
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- Hero_Kukulza_Mutalisk - Static variable in class bwapi.UnitType
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- Hero_Magellan - Static variable in class bwapi.UnitType
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- Hero_Matriarch - Static variable in class bwapi.UnitType
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- Hero_Mojo - Static variable in class bwapi.UnitType
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- Hero_Norad_II - Static variable in class bwapi.UnitType
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- Hero_Raszagal - Static variable in class bwapi.UnitType
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- Hero_Samir_Duran - Static variable in class bwapi.UnitType
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- Hero_Sarah_Kerrigan - Static variable in class bwapi.UnitType
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- Hero_Tassadar - Static variable in class bwapi.UnitType
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- Hero_Tassadar_Zeratul_Archon - Static variable in class bwapi.UnitType
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- Hero_Tom_Kazansky - Static variable in class bwapi.UnitType
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- Hero_Torrasque - Static variable in class bwapi.UnitType
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- Hero_Unclean_One - Static variable in class bwapi.UnitType
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- Hero_Warbringer - Static variable in class bwapi.UnitType
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- Hero_Yggdrasill - Static variable in class bwapi.UnitType
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- Hero_Zeratul - Static variable in class bwapi.UnitType
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- HiddenGun - Static variable in class bwapi.Order
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- HideTrap - Static variable in class bwapi.Order
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- Hold_Position - Static variable in class bwapi.UnitCommandType
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- HoldPosition - Static variable in class bwapi.Order
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- holdPosition() - Method in class bwapi.Unit
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Orders the unit to hold its position.
- holdPosition(boolean) - Method in class bwapi.Unit
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- holdPosition(Unit) - Static method in class bwapi.UnitCommand
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- holdPosition(Unit, boolean) - Static method in class bwapi.UnitCommand
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- holdPosition() - Method in class bwapi.Unitset
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Orders the unit to hold its position.
- holdPosition(boolean) - Method in class bwapi.Unitset
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- Hover - Static variable in class bwapi.Order
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