public class DefaultBWListener extends java.lang.Object implements BWEventListener
BWEventListener,
override it's methods if you want to handle only some events.| Constructor and Description |
|---|
DefaultBWListener() |
| Modifier and Type | Method and Description |
|---|---|
void |
onEnd(boolean b) |
void |
onFrame() |
void |
onNukeDetect(Position position) |
void |
onPlayerDropped(Player player) |
void |
onPlayerLeft(Player player) |
void |
onReceiveText(Player player,
java.lang.String s) |
void |
onSaveGame(java.lang.String s) |
void |
onSendText(java.lang.String s) |
void |
onStart() |
void |
onUnitComplete(Unit unit) |
void |
onUnitCreate(Unit unit) |
void |
onUnitDestroy(Unit unit) |
void |
onUnitDiscover(Unit unit) |
void |
onUnitEvade(Unit unit) |
void |
onUnitHide(Unit unit) |
void |
onUnitMorph(Unit unit) |
void |
onUnitRenegade(Unit unit) |
void |
onUnitShow(Unit unit) |
public void onStart()
onStart in interface BWEventListenerpublic void onEnd(boolean b)
onEnd in interface BWEventListenerpublic void onFrame()
onFrame in interface BWEventListenerpublic void onSendText(java.lang.String s)
onSendText in interface BWEventListenerpublic void onReceiveText(Player player, java.lang.String s)
onReceiveText in interface BWEventListenerpublic void onPlayerLeft(Player player)
onPlayerLeft in interface BWEventListenerpublic void onNukeDetect(Position position)
onNukeDetect in interface BWEventListenerpublic void onUnitDiscover(Unit unit)
onUnitDiscover in interface BWEventListenerpublic void onUnitEvade(Unit unit)
onUnitEvade in interface BWEventListenerpublic void onUnitShow(Unit unit)
onUnitShow in interface BWEventListenerpublic void onUnitHide(Unit unit)
onUnitHide in interface BWEventListenerpublic void onUnitCreate(Unit unit)
onUnitCreate in interface BWEventListenerpublic void onUnitDestroy(Unit unit)
onUnitDestroy in interface BWEventListenerpublic void onUnitMorph(Unit unit)
onUnitMorph in interface BWEventListenerpublic void onUnitRenegade(Unit unit)
onUnitRenegade in interface BWEventListenerpublic void onSaveGame(java.lang.String s)
onSaveGame in interface BWEventListenerpublic void onUnitComplete(Unit unit)
onUnitComplete in interface BWEventListenerpublic void onPlayerDropped(Player player)
onPlayerDropped in interface BWEventListener