Methods
Modifier and Type |
Method and Description |
static UnitCommand |
attack(Unit unit,
PositionOrUnit target) |
static UnitCommand |
attack(Unit unit,
PositionOrUnit target,
boolean shiftQueueCommand) |
static UnitCommand |
build(Unit unit,
TilePosition target,
UnitType type) |
static UnitCommand |
buildAddon(Unit unit,
UnitType type) |
static UnitCommand |
burrow(Unit unit) |
static UnitCommand |
cancelAddon(Unit unit) |
static UnitCommand |
cancelConstruction(Unit unit) |
static UnitCommand |
cancelMorph(Unit unit) |
static UnitCommand |
cancelResearch(Unit unit) |
static UnitCommand |
cancelTrain(Unit unit) |
static UnitCommand |
cancelTrain(Unit unit,
int slot) |
static UnitCommand |
cancelUpgrade(Unit unit) |
static UnitCommand |
cloak(Unit unit) |
static UnitCommand |
decloak(Unit unit) |
boolean |
equals(java.lang.Object o) |
static UnitCommand |
follow(Unit unit,
Unit target) |
static UnitCommand |
follow(Unit unit,
Unit target,
boolean shiftQueueCommand) |
static UnitCommand |
gather(Unit unit,
Unit target) |
static UnitCommand |
gather(Unit unit,
Unit target,
boolean shiftQueueCommand) |
int |
getSlot() |
Unit |
getTarget() |
Position |
getTargetPosition() |
TilePosition |
getTargetTilePosition() |
Unit |
getUnit() |
UnitCommandType |
getUnitCommandType() |
static UnitCommand |
haltConstruction(Unit unit) |
int |
hashCode() |
static UnitCommand |
holdPosition(Unit unit) |
static UnitCommand |
holdPosition(Unit unit,
boolean shiftQueueCommand) |
boolean |
isQueued() |
static UnitCommand |
land(Unit unit,
TilePosition target) |
static UnitCommand |
lift(Unit unit) |
static UnitCommand |
load(Unit unit,
Unit target) |
static UnitCommand |
load(Unit unit,
Unit target,
boolean shiftQueueCommand) |
static UnitCommand |
morph(Unit unit,
UnitType type) |
static UnitCommand |
move(Unit unit,
Position target) |
static UnitCommand |
move(Unit unit,
Position target,
boolean shiftQueueCommand) |
static UnitCommand |
patrol(Unit unit,
Position target) |
static UnitCommand |
patrol(Unit unit,
Position target,
boolean shiftQueueCommand) |
static UnitCommand |
placeCOP(Unit unit,
TilePosition target) |
static UnitCommand |
repair(Unit unit,
Unit target) |
static UnitCommand |
repair(Unit unit,
Unit target,
boolean shiftQueueCommand) |
static UnitCommand |
research(Unit unit,
TechType tech) |
static UnitCommand |
returnCargo(Unit unit) |
static UnitCommand |
returnCargo(Unit unit,
boolean shiftQueueCommand) |
static UnitCommand |
rightClick(Unit unit,
PositionOrUnit target) |
static UnitCommand |
rightClick(Unit unit,
PositionOrUnit target,
boolean shiftQueueCommand) |
static UnitCommand |
setRallyPoint(Unit unit,
PositionOrUnit target) |
static UnitCommand |
siege(Unit unit) |
static UnitCommand |
stop(Unit unit) |
static UnitCommand |
stop(Unit unit,
boolean shiftQueueCommand) |
static UnitCommand |
train(Unit unit,
UnitType type) |
static UnitCommand |
unburrow(Unit unit) |
static UnitCommand |
unload(Unit unit,
Unit target) |
static UnitCommand |
unloadAll(Unit unit) |
static UnitCommand |
unloadAll(Unit unit,
boolean shiftQueueCommand) |
static UnitCommand |
unloadAll(Unit unit,
Position target) |
static UnitCommand |
unloadAll(Unit unit,
Position target,
boolean shiftQueueCommand) |
static UnitCommand |
unsiege(Unit unit) |
static UnitCommand |
upgrade(Unit unit,
UpgradeType upgrade) |
static UnitCommand |
useTech(Unit unit,
TechType tech) |
static UnitCommand |
useTech(Unit unit,
TechType tech,
PositionOrUnit target) |