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O

observers() - Method in class bwapi.Game
Retrieves a set of all players currently observing the game.
Ocular_Implants - Static variable in class bwapi.UpgradeType
 
One_on_One - Static variable in class bwapi.GameType
 
onEnd(boolean) - Method in class bwapi.AIModule
 
onEnd(boolean) - Method in interface bwapi.BWEventListener
 
onEnd(boolean) - Method in class bwapi.DefaultBWListener
 
onFrame() - Method in class bwapi.AIModule
 
onFrame() - Method in interface bwapi.BWEventListener
 
onFrame() - Method in class bwapi.DefaultBWListener
 
onNukeDetect(Position) - Method in class bwapi.AIModule
 
onNukeDetect(Position) - Method in interface bwapi.BWEventListener
 
onNukeDetect(Position) - Method in class bwapi.DefaultBWListener
 
onPlayerDropped(Player) - Method in class bwapi.AIModule
 
onPlayerDropped(Player) - Method in interface bwapi.BWEventListener
 
onPlayerDropped(Player) - Method in class bwapi.DefaultBWListener
 
onPlayerLeft(Player) - Method in class bwapi.AIModule
 
onPlayerLeft(Player) - Method in interface bwapi.BWEventListener
 
onPlayerLeft(Player) - Method in class bwapi.DefaultBWListener
 
onReceiveText(Player, String) - Method in class bwapi.AIModule
 
onReceiveText(Player, String) - Method in interface bwapi.BWEventListener
 
onReceiveText(Player, String) - Method in class bwapi.DefaultBWListener
 
onSaveGame(String) - Method in class bwapi.AIModule
 
onSaveGame(String) - Method in interface bwapi.BWEventListener
 
onSaveGame(String) - Method in class bwapi.DefaultBWListener
 
onSendText(String) - Method in class bwapi.AIModule
 
onSendText(String) - Method in interface bwapi.BWEventListener
 
onSendText(String) - Method in class bwapi.DefaultBWListener
 
onStart() - Method in class bwapi.AIModule
 
onStart() - Method in interface bwapi.BWEventListener
 
onStart() - Method in class bwapi.DefaultBWListener
 
onUnitComplete(Unit) - Method in class bwapi.AIModule
 
onUnitComplete(Unit) - Method in interface bwapi.BWEventListener
 
onUnitComplete(Unit) - Method in class bwapi.DefaultBWListener
 
onUnitCreate(Unit) - Method in class bwapi.AIModule
 
onUnitCreate(Unit) - Method in interface bwapi.BWEventListener
 
onUnitCreate(Unit) - Method in class bwapi.DefaultBWListener
 
onUnitDestroy(Unit) - Method in class bwapi.AIModule
 
onUnitDestroy(Unit) - Method in interface bwapi.BWEventListener
 
onUnitDestroy(Unit) - Method in class bwapi.DefaultBWListener
 
onUnitDiscover(Unit) - Method in class bwapi.AIModule
 
onUnitDiscover(Unit) - Method in interface bwapi.BWEventListener
 
onUnitDiscover(Unit) - Method in class bwapi.DefaultBWListener
 
onUnitEvade(Unit) - Method in class bwapi.AIModule
 
onUnitEvade(Unit) - Method in interface bwapi.BWEventListener
 
onUnitEvade(Unit) - Method in class bwapi.DefaultBWListener
 
onUnitHide(Unit) - Method in class bwapi.AIModule
 
onUnitHide(Unit) - Method in interface bwapi.BWEventListener
 
onUnitHide(Unit) - Method in class bwapi.DefaultBWListener
 
onUnitMorph(Unit) - Method in class bwapi.AIModule
 
onUnitMorph(Unit) - Method in interface bwapi.BWEventListener
 
onUnitMorph(Unit) - Method in class bwapi.DefaultBWListener
 
onUnitRenegade(Unit) - Method in class bwapi.AIModule
 
onUnitRenegade(Unit) - Method in interface bwapi.BWEventListener
 
onUnitRenegade(Unit) - Method in class bwapi.DefaultBWListener
 
onUnitShow(Unit) - Method in class bwapi.AIModule
 
onUnitShow(Unit) - Method in interface bwapi.BWEventListener
 
onUnitShow(Unit) - Method in class bwapi.DefaultBWListener
 
OpenDoor - Static variable in class bwapi.Order
 
Optical_Flare - Static variable in class bwapi.ExplosionType
 
Optical_Flare - Static variable in class bwapi.TechType
 
Optical_Flare - Static variable in class bwapi.WeaponType
 
Optical_Flare_Grenade - Static variable in class bwapi.BulletType
 
Orange - Static variable in class bwapi.Color
 
Orange - Static variable in class bwapi.Utils
 
Order - Class in bwapi
Expected type constructor.
Out_Of_Range - Static variable in class bwapi.Error
 
outerSplashRadius() - Method in class bwapi.WeaponType
Retrieves the outer radius used for splash damage calculations, in pixels.
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