- EitherPreferComputer - Static variable in class bwapi.PlayerType
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- EitherPreferHuman - Static variable in class bwapi.PlayerType
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- elapsedTime() - Method in class bwapi.Game
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Retrieves current amount of time in seconds that the game has elapsed.
- EMP_Missile - Static variable in class bwapi.BulletType
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- EMP_Shockwave - Static variable in class bwapi.ExplosionType
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- EMP_Shockwave - Static variable in class bwapi.TechType
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- EMP_Shockwave - Static variable in class bwapi.WeaponType
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- EnableDoodad - Static variable in class bwapi.Order
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- enableFlag(int) - Method in class bwapi.Game
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Enables the state of a given flag.
- enemies() - Method in class bwapi.Game
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Retrieves a set of all the current player's remaining enemies.
- enemy() - Method in class bwapi.Game
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Retrieves the Player interface that represents the enemy player.
- Enemy_Splash - Static variable in class bwapi.ExplosionType
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- energyCost() - Method in class bwapi.TechType
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Retrieves the amount of energy needed to use this TechType as an ability.
- Ensnare - Static variable in class bwapi.BulletType
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- Ensnare - Static variable in class bwapi.ExplosionType
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- Ensnare - Static variable in class bwapi.TechType
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- Ensnare - Static variable in class bwapi.WeaponType
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- EnterNydusCanal - Static variable in class bwapi.Order
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- EnterTransport - Static variable in class bwapi.Order
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- equals(Object) - Method in class bwapi.Color
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- equals(Object) - Method in class bwapi.Pair
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- equals(Object) - Method in class bwapi.Position
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- equals(Object) - Method in class bwapi.PositionOrUnit
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- equals(Object) - Method in class bwapi.TilePosition
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- equals(Object) - Method in class bwapi.UnitCommand
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- equals(Object) - Method in class bwapi.WalkPosition
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- Error - Class in bwapi
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Expected type constructor.
- Event - Class in bwapi
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- exists() - Method in class bwapi.Bullet
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Checks if the Bullet exists in the view of the BWAPI player.
- exists() - Method in class bwapi.Unit
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Checks if the Unit exists in the view of the BWAPI player.
- ExplosionType - Class in bwapi
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Expected type constructor.
- explosionType() - Method in class bwapi.WeaponType
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Retrieves the explosion type that indicates how the weapon deals damage.
- Explosive - Static variable in class bwapi.DamageType
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