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E

EitherPreferComputer - Static variable in class bwapi.PlayerType
 
EitherPreferHuman - Static variable in class bwapi.PlayerType
 
elapsedTime() - Method in class bwapi.Game
Retrieves current amount of time in seconds that the game has elapsed.
EMP_Missile - Static variable in class bwapi.BulletType
 
EMP_Shockwave - Static variable in class bwapi.ExplosionType
 
EMP_Shockwave - Static variable in class bwapi.TechType
 
EMP_Shockwave - Static variable in class bwapi.WeaponType
 
EnableDoodad - Static variable in class bwapi.Order
 
enableFlag(int) - Method in class bwapi.Game
Enables the state of a given flag.
enemies() - Method in class bwapi.Game
Retrieves a set of all the current player's remaining enemies.
enemy() - Method in class bwapi.Game
Retrieves the Player interface that represents the enemy player.
Enemy_Splash - Static variable in class bwapi.ExplosionType
 
energyCost() - Method in class bwapi.TechType
Retrieves the amount of energy needed to use this TechType as an ability.
Ensnare - Static variable in class bwapi.BulletType
 
Ensnare - Static variable in class bwapi.ExplosionType
 
Ensnare - Static variable in class bwapi.TechType
 
Ensnare - Static variable in class bwapi.WeaponType
 
EnterNydusCanal - Static variable in class bwapi.Order
 
EnterTransport - Static variable in class bwapi.Order
 
equals(Object) - Method in class bwapi.Color
 
equals(Object) - Method in class bwapi.Pair
 
equals(Object) - Method in class bwapi.Position
 
equals(Object) - Method in class bwapi.PositionOrUnit
 
equals(Object) - Method in class bwapi.TilePosition
 
equals(Object) - Method in class bwapi.UnitCommand
 
equals(Object) - Method in class bwapi.WalkPosition
 
Error - Class in bwapi
Expected type constructor.
Event - Class in bwapi
 
exists() - Method in class bwapi.Bullet
Checks if the Bullet exists in the view of the BWAPI player.
exists() - Method in class bwapi.Unit
Checks if the Unit exists in the view of the BWAPI player.
ExplosionType - Class in bwapi
Expected type constructor.
explosionType() - Method in class bwapi.WeaponType
Retrieves the explosion type that indicates how the weapon deals damage.
Explosive - Static variable in class bwapi.DamageType
 
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